I've learned much more about programming a 2D game in unity. Up until now, all we have been working on have been 3D games, but Dustin and I are working on a 2D game and so we had to go search online for some tips for making 2D games. The game also uses buttons/menus for the battle system so I had to learn about how to use those in unity as well.
While working on the battle system, Dustin acted much more as the brains behind everything while I did lots of the programming, so while he was telling me his idea for the game, I thought about it and taught him the way I would implement it. I went over the code that I wrote with him to make sure he understood the generally idea of what it was doing.
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