Sunday, March 30, 2014

Progress Report

Since I have been busy this week, I haven't had much time to work on the project with Dustin other than working on details and getting our GDD put together.

 This week I have learned about planning out games and making formal definitions for the plans that I make. I have never worked on a larger scale game like this (all my previous 'games' have focused less on gameplay and more on the concepts for the class I made it in, e.g. computer graphics), and so it is a good learning experience to focus on the gameplay and think about how to make the game fun. Likewise, my previous projects in computing have been mostly defined by professors, so I'm learning how to design my own project formally.

As far as teaching others, I have shared the idea for Lucky Cat Bazaar with the class and taught them what Dustin and I have been working on. Similarly with what I have learned my self, I have been teaching Dustin and working with him as I learned these things myself. Although I guess I'm not teaching him from things I've known, I'm learning about all these aspects of making a game with him.

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